Since pens are quite a common object and are found in most offices, you will be asked to sell that first. And if the thought is already scaring you, then let me assure you that after reading this post you will be as confident as ever.
In this article, you will learn what to do when "sell me this pen" interview question is posed upon you, as selling a pen in an interview would help employers to assess your sales skills.
...See MoreThe list is kindly provided by parents who are professional writers at https://buyessayclub.com/. Below are 3 top books for all ages (primary, secondary school & high school)
Adventure story about a girl Kira, her friends and a dog named Money reveals the theme of the relationship of man to money. The heroes of the book dream of getting rich and are looking for the most effective ways to do it.
Using the example of heroes, the author, step-by-step, examines how to make his way to the dream. Bodo Schaefer gives practical advice on how to make money, save money and spend wisely. Heroes learn to save, avoid debt and increase finances.
There are also quite philosophical questions in the book - how to improve relations with money and not to spoil human relations, how not to let wealth turn your head and learn to enjoy the process of making money.
Recommendations of the author can be useful not only for children, but also for adults.
Save, Spend, Share: Using Your Money (My Money), Bailey, Gerry, Law, Felicia
From this book, teens will learn about the many ways to make money so as not to depend on their parents. What is dangerous gambling and other dubious schemes of earnings and why they will not help to save on the bike. And how to achieve the goal with the help of part-time work with an hourly rate. And how to make money on your own business in the future.
The book will help you easily understand how to avoid debts, what taxes are and how to protect yourself from scammers.
At the end of the book there is a special dictionary with financial terms. If necessary, it will help to quickly refresh knowledge.
Rich Dad, Poor Dad for Teens: The Secrets About Money--that You Don't Learn in School! By Robert T. Kiyosaki.
First, Robert Kiyosaki wrote the book "Rich Dad, Poor Dad" for adults. She became a bestseller and helped many people change their attitude towards money. Then the author thought that his experience could be useful to a wider audience and published a book for teenagers. Robert Kiyosaki explains why we are dependent on work and money and how to get finance to work for you. The author motivates teens as early as possible to start making independent financial decisions in order to become successful and wealthy people. And also learn how to clearly set goals and think about your future now.
The book will help the teenager to expand the outlook in the field of finance and begin to think outside the box.
This post is to introduce how I the developer of famous Stick Wars, developed iPhone apps. Two years ago, he just graduated from Duke University as a Computer Science major. At the beginning, I realized that there were few quality iPhone apps similar to the style of "castle defense" on the AppStore. He believed if he could take the castle defense games based on PC to the iPhone touch screen, it would be incredibly popular among iPhone users. After observing for 6 months, I found nobody had done this and he decided to develop an iPhone app of castle defense.
I spent three weeks to develop and pulish his iPhone app. After submitting to the AppStore, he updated his iPhone app every two or three weeks. He did all works from game design to development by himself except graphic and sound work; he hired two people to improve graphic and sound quality. When he tested his app, his friends and relatives gave him valuable reviews and feedback, which help him to improve the player experience. Then he established a forum to find people to use his iPhone app and to give him feedbacks.
I mentioned that when he planned to develop iPhone apps, there were obstacles he needed to remove. He had to learn iPhone SDK, Objective C, Cocos2d, OpenGL, and many other technologies, which were new things to him. Now, developing iPhone apps process becomes more streamlined, and many problems he ran into don't exist. He enjoyed the challenge of developing iPhone apps.
A point he repeatly emphasized was when developers were developing iPhone apps, they couldn't target a specific demographic. And the iPhone app developers developed should be easy to play. Good iPhone apps or games can be played by anybody from 5 year old child to 70 year old grandma. Many people are willing to buy a $0.99 game for entertainment. When I put his app on AppStore, he even thought of whether he can earn back $99 paid to Apple. Huge feedback from customers made him no longer worried. He depended on these feedbacks to improve and update his app. But I complained about the game price; people only spend $0.99 to play the app he spent 5 months to develop.
I's iPhone apps bring a lot of entertainment to players. Some of them even play it for more than 10 hours a day. Because I designed it as an unlimited game so many players keep playing. He said developing iPhone apps requires more than a good idea; developers should work hard and develop it to be really outstanding. Many developers never observe and research on iPhone apps on the AppStore. The developer's success relies on the careful market research. Research on which people want to use, developers can do it within a few months, and other developers haven't done.